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The Mathematics of Games and Gambling (Mathematical Association of America Textbooks)
The Mathematics of Games and Gambling (Mathematical Association of America Textbooks)
'The whole book is written with great urbanity and clarity ... it is hard to see how it could have been better or more readable.' The Mathematical Gazette

You can't lose with this MAA Book Prize winner if you want to see how mathematics can be used to analyze games of chance and skill. Roulette, craps, blackjack, backgammon,
...
100% Mathematical Proof
100% Mathematical Proof

"Proof" has been and remains one of the concepts which characterises mathematics. Covering basic propositional and predicate logic as well as discussing axiom systems and formal proofs, the book seeks to explain what mathematicians understand by proofs and how they are communicated. The authors explore the principle techniques of...

Data Structures and Algorithm Analysis in C (2nd Edition)
Data Structures and Algorithm Analysis in C (2nd Edition)

This book describes data structures, methods of organizing large amounts of data, and algorithm analysis, the estimation of the running time of algorithms. As computers become faster and faster, the need for programs that can handle large amounts of input becomes more acute. Paradoxically, this requires more careful attention...

Object-Oriented Design Heuristics
Object-Oriented Design Heuristics
Upon completion of an object-oriented design, you are faced with a troubling question: "Is it good, bad, or somewhere in between?" Seasoned experts often answer this question by subjecting the design to a subconscious list of guidelines based on their years of experience. Experienced developer Arthur J. Riel has captured this elusive,...
Large-Scale C++ Software Design
Large-Scale C++ Software Design

This is the definitive book for all C++ software professionals involved in large development efforts such as databases, operating systems, compilers, and frameworks. It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-oriented design specifically geared to practical aspects of...

Algorithms, Data Structures, and Problem Solving With C++
Algorithms, Data Structures, and Problem Solving With C++
This book was designed for a second course in computer science, which has typically been known as CS-2 Data Structures. The content of CS-2 has been evolving over some time, but there is general agreement that topics such as structures, pointers, and data structures should be taught, along with an introduction to algorithm analysis and a general...
Topological Algorithms for Digital Image Processing (Machine Intelligence and Pattern Recognition)
Topological Algorithms for Digital Image Processing (Machine Intelligence and Pattern Recognition)
Objects in three dimensions, and their two-dimensional images, are approximated digitally by sets of voxels ("volume elements") or pixels ("picture elements"), respectively. Digital geometry is the study of geometric properties of digitized objects (or digitized images of objects); it deals both with the definitions of such...
Finite Element Methods for Engineers
Finite Element Methods for Engineers
The advent of high-speed electronic digital computers has given tremendous impetus to all numerical methods for solving engineering problems. Finite element methods form one of the most versatile classes of such methods, and were originally developed in the field of structural analysis. They are, however, equally applicable to continuum mechanics...
Inside the C++ Object Model
Inside the C++ Object Model
Inside the C++ Object Model focuses on the underlying mechanisms that support object-oriented programming within C++: constructor semantics, temporary generation, support for encapsulation, inheritance, and "the virtuals"-virtual functions and virtual inheritance. This book shows how your understanding the underlying implementation models...
Formal Methods for Concurrency
Formal Methods for Concurrency

The aim of this work is to provide a practical introduction to the formal specification of concurrent and real-time systems. It is intended for those with some basic knowledge or experience of computing but does not assume knowledge of the particular problems of concurrent and real-time systems. It concentrates on one group of languages,...

Military Cryptanalysis, Part I, Monoalphabetic Substitution Systems (Cryptographic Series, C-30)
Military Cryptanalysis, Part I, Monoalphabetic Substitution Systems (Cryptographic Series, C-30)

This book provides an excellent foundation for solving cipher systems. The text describes the fundamental principles of cipher solution plus use of the unilateral frequency distribution in the solution process is covered in some detail. Various unilateral and multilateral systems are carefully discussed. In addition, the text introduces the...

Data Abstraction and Structures Using C++
Data Abstraction and Structures Using C++
Data Abstraction and Stmctzwes Using C++ is designed for a second course in computer science fundamentals, consistent with the AChI guidelines for the CS2 course (August 1985). The book is also compatible with a Cl02 course in ACMAEEE’s Computing Curricula 1991, covering elements from the following knowledge units: ALl through AL4, AL6, SE1...
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