Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...
Network Intrusion Detection (3rd Edition)
Our goal in writing Network Intrusion Detection, Third Edition has been toempower you as an analyst. We believe that if you read this book cover to cover,and put the material into practice as you go, you will be ready to enter theworld of intrusion analysis. Many people have read our books, or attended ourlive class offered by SANS, and the...
Coral Reef Remote Sensing: A Guide for Mapping, Monitoring and Management
Remote sensing stands as the defining technology in our ability to monitor coral reefs, as well as their biophysical properties and associated processes, at regional to global scales. With overwhelming evidence that much of Earth’s reefs are in decline, our need for large-scale, repeatable assessments of reefs has never been so great....
Getting Started with Unity 5
Leverage the power of Unity 5 to create amazing 3D games
About This Book
Learn to create interactive games with the Unity 5 game engine
Explore advanced features of Unity 5 to help make your games more appealing and successful
A step-by-step guide giving you the perfect...
Blender Cycles: Materials and Textures Cookbook, Third Edition
Over 40 practical recipes to create stunning materials and textures using the Cycles rendering engine with Blender
About This Book
Create realistic material shaders by understanding the fundamentals of material creation in Cycles
Quickly make impressive projects production-ready using the...
Blender 2.6 Cycles:Materials and Textures Cookbook
With this book you'll be able to explore and master all that the Cycles rendering engine is capable of. From the basics right through to refining, this is a must-read if you're serious about the realism of your materials and textures.
Create naturalistic materials and textures - such as...
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