Real-Time Visual Effects for Game Programming (Gaming Media and Social Effects)
This book introduces the latest visual effects (VFX) techniques that can be applied to game programming. The usefulness of the physicality-based VFX techniques, such as water, fire, smoke, and wind, has been proven through active involvement and utilization in movies and images. However, they have yet to be extensively applied in the game...
Refactoring to Agility
Agile methodologies, such as XP, Scrum, Crystal, and Lean Software Development enable development organizations to deliver higher-quality software far more rapidly. However, for the "non-agile" development organization, transitioning to agility is an enormous leap, requiring radically new skills and presenting profound...
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