Discrete Mathematics for Computing (Grassroots) This book is an introductory text on a number of topics in discrete mathematics, intended primarily for students undertaking a first degree in computing. The first edition of the book grew out of a set of lecture notes of mine which were used in a first-year subject in discrete mathematics at Monash University. The subject was taken by students... AI for Game Developers Written for the novice AI programmer, AI for Game Developers introduces you to techniques such as finite state machines, fuzzy logic, neural networks, and many others, in straightforward, easy-to-understand language, supported with code samples throughout the entire book (written in C/C++). From basic...
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