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HTML5 and CSS3: Level Up with Today's Web Technologies
HTML5 and CSS3: Level Up with Today's Web Technologies

HTML5 and CSS3 are more than just buzzwords--they're the foundation for today's web applications. This book gets you up to speed on the HTML5 elements and CSS3 features you can use right now in your current projects, with backwards compatible solutions that ensure that you don't leave users of older browsers behind. This new...

Learning Network Programming with Java
Learning Network Programming with Java

Key Features

  • Learn to deliver superior server-to-server communication through the networking channels
  • Gain expertise of the networking features of your own applications to support various network architectures such as client/server and peer-to-peer
  • Explore the issues that impact scalability,...
The Art of Computer Programming, Vol. 1: Fundamental Algorithms, 3rd Edition
The Art of Computer Programming, Vol. 1: Fundamental Algorithms, 3rd Edition

The bible of all fundamental algorithms and the work that taught many of today's software developers most of what they know about computer programming.

Byte, September 1995

 

I can't begin to tell you how many pleasurable...

Software Networks: Virtualization, SDN, 5G and Security (Networks & Telecommunication: Advanced Networks)
Software Networks: Virtualization, SDN, 5G and Security (Networks & Telecommunication: Advanced Networks)

The goal of this book is to describe new concepts for Internet next generation. This architecture is based on virtual networking using Cloud and datacenters facilities. Main problems concern 1) the placement of virtual resources for opening a new network on the fly, and 2) the urbanisation of virtual resource implemented on physical network...

Beginning iPhone Development with Swift 2: Exploring the iOS SDK
Beginning iPhone Development with Swift 2: Exploring the iOS SDK

This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2.

There’s up-to-date coverage of new Apple technologies as well as significant updates to existing material. You'll have everything you need to create your very own...

Unity UI Cookbook
Unity UI Cookbook

Key Features

  • Design and develop interactive and professional user interfaces (UIs) for games in Unity
  • Discover how to implement and deal with various in-game UI elements that will impress your players
  • This practical recipe guide will help you to efficiently create powerful and remarkable UIs...
SFML Game Development by Example
SFML Game Development by Example

Create and develop exciting games from start to finish using SFML

About This Book

  • Familiarize yourself with the SFML library and explore additional game development techniques
  • Craft, shape, and improve your games with SFML and common game design elements
  • A practical guide...
Learning Analytics in R with SNA, LSA, and MPIA
Learning Analytics in R with SNA, LSA, and MPIA

This book introduces Meaningful Purposive Interaction Analysis (MPIA) theory, which combines social network analysis (SNA) with latent semantic analysis (LSA) to help create and analyse a meaningful learning landscape from the digital traces left by a learning community in the co-construction of knowledge.    

...

The Standard for Program Management
The Standard for Program Management

Provides a detailed understanding of program management. Updates to the Third Edition include: Program Life Cycle assigned its own chapter to provide details of the unique set of elements that make up the program management phase; highlights the full scope of program management and clarifies the supporting processes that complete the delivery...

Angular Test-Driven Development - Second Edition
Angular Test-Driven Development - Second Edition

Enhance your testing skills to build powerful and fault-free applications in Angular v4

About This Book

  • Learn test-driven development (TDD) for JavaScript
  • Improve your Karma and Protractor expertise by setting up an Angular test suite
  • A wide range of testing techniques for...
Using Yocto Project with BeagleBone Black
Using Yocto Project with BeagleBone Black

Unleash the power of the BeagleBone Black embedded platform with Yocto Project

About This Book

  • Build real world embedded system projects using the impressive combination of Yocto Project and Beaglebone Black
  • Learn how to effectively add multimedia to your board and save time by exploiting...
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.

In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll...

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