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Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing (Make)
Getting Started with p5.js: Making Interactive Graphics in JavaScript and Processing (Make)

With p5.js, you can think of your entire Web browser as your canvas for sketching with code!

Learn programming the fun way--by sketching with interactive computer graphics! Getting Started with p5.js contains techniques that can be applied to creating games, animations, and interfaces. p5.js is a new interpretation of...

The Agile Enterprise: Building and Running Agile Organizations
The Agile Enterprise: Building and Running Agile Organizations

Discover how to implement and operate in an Agile manner at every level of your enterprise and at every point from idea to delivery. Learn how Agile-mature organizations adapt nimbly to microchanges in market conditions. Learn cutting-edge practices and concepts as you extend your implementation of Agile through the entire enterprise to meet...

Kivy: Interactive Applications in Python - Second Edition
Kivy: Interactive Applications in Python - Second Edition

Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library

About This Book

  • Utilize the power of Kivy to develop applications that run on all the major platforms
  • Build user interfaces (UI) and control multi-touch events to improve the user...
HTML5 and JavaScript Projects (Expert's Voice in Web Development)
HTML5 and JavaScript Projects (Expert's Voice in Web Development)

HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with...

The Startup Owner's Manual: The Step-By-Step Guide for Building a Great Company
The Startup Owner's Manual: The Step-By-Step Guide for Building a Great Company
More than 100,000 entrepreneurs rely on this book for detailed, step-by-step instructions on building successful, scalable, profitable startups.  The National Science Foundation pays hundreds of startup teams each year to follow the process outlined in the book, and it's taught at Stanford, Berkeley, Columbia and more than...
Beginning WebGL for HTML5
Beginning WebGL for HTML5

WebGL (Web-based Graphics Language) is a wonderful and exciting new technology that lets you create

powerful 3D graphics within a web browser. The way that this is achieved is by using a JavaScript API that interacts with the Graphics Processing Unit (GPU). This book will quickly get you on your way to demystify shaders and
...
Hello App Inventor!: Android programming for kids and the rest of us
Hello App Inventor!: Android programming for kids and the rest of us

Summary

Hello App Inventor! introduces creative young readers to the world of mobile programming—no experience required! Featuring more than 30 fun invent-it-yourself projects, this full-color, fun-to-read book starts with the building blocks you need to create a few practice apps. Then you'll...

UnrealScript Game Programming Cookbook
UnrealScript Game Programming Cookbook

Make the Unreal Engine your own and enter the world of high-level game programming with this super-practical collection of recipes for UnrealScript. Professional developer or hobbyist, this book will give you the edge.

Overview

  • Create a truly unique experience within UDK using a series of powerful recipes...
HTML5 and CSS3: Level Up with Today's Web Technologies
HTML5 and CSS3: Level Up with Today's Web Technologies

HTML5 and CSS3 are more than just buzzwords--they're the foundation for today's web applications. This book gets you up to speed on the HTML5 elements and CSS3 features you can use right now in your current projects, with backwards compatible solutions that ensure that you don't leave users of older browsers behind. This new...

Programming Chrome Apps
Programming Chrome Apps

Put your web app design skills to work by learning how to create powerful and portable Chrome Apps. With this practical book, you’ll learn how to build Google’s unique apps to behave just like native apps so they can interact with hardware devices, access external files, and send notifications.

Author Marc...

Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas
Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas

Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more...

Disruption by Design: How to Create Products that Disrupt and then Dominate Markets
Disruption by Design: How to Create Products that Disrupt and then Dominate Markets

From Eli Whitney to Henry Ford to Ray Kroc to Steve Jobs, market disruptors have reaped the benefits, including fame and fortune. But do you have to be that rare genius whose unique skills can literally change the world? No. Disrupting a market is a discipline that can be learned. Disruption by Design—a handbook for...

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