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Bad to the Bone: Crafting Electronics Systems with Beaglebone and BeagleBone Black
Bad to the Bone: Crafting Electronics Systems with Beaglebone and BeagleBone Black

This comprehensive book provides detailed materials for both novice and experienced programmers using all BeagleBone variants which host a powerful 32-bit, super-scalar TI Sitara ARM Cortex A8 processor. Authored by Steven F. Barrett and Jason Kridner, a seasoned ECE educator along with the founder of Beagleboard.org, respectively, the work...

Managing Time in Relational Databases: How to Design, Update and Query Temporal Data
Managing Time in Relational Databases: How to Design, Update and Query Temporal Data

Managing Time in Relational Databases shows how to make the rich information content of bi-temporal data available to business users, while simplifying the design, maintenance and retrieval of that data. Metadata declarations eliminate the need to directly model temporal data. Temporal data maintenance is isolated in code that...

Constraint Processing (The Morgan Kaufmann Series in Artificial Intelligence)
Constraint Processing (The Morgan Kaufmann Series in Artificial Intelligence)

A constraint is a restriction on a space of possibilities; it is a piece of knowledge that narrows the scope of this space. Because constraints arise naturally in most areas of human endeavor, they are the most general means for formulating regularities that govern our computational, physical, biological, and social worlds. Some...

Dynamic Speech Models (Synthesis Lectures on Speech and Audio Processing)
Dynamic Speech Models (Synthesis Lectures on Speech and Audio Processing)
In a broad sense, speech dynamics are time-varying or temporal characteristics in all stages of the human speech communication process. This process, sometimes referred to as speech chain [1], starts with the formation of a linguistic message in the speaker’s brain and ends with the arrival of the message in the...
Replicated Data Management for Mobile Computing (Synthesis Lectures on Mobile and Pervasive Computing)
Replicated Data Management for Mobile Computing (Synthesis Lectures on Mobile and Pervasive Computing)
Mobility has become increasingly important for both business and casual users of computing technology. With the widespread adoption of portable computing devices, such as laptops, PDAs, tablet computers, music players, and cell phones, people can have almost constant access to their personal data as well as to information that is shared with...
GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
GPU-Based Techniques for Global Illumination Effects (Synthesis Lectures on Computer Graphics)
Real-time rendering poses severe computational requirements to computers. In order to maintain a continuous looking motion for the human eye, at least 20 images need to be generated in each second. An image consists of about a million pixels, which means that for a single pixel the visible point and its color should be computed in less than 50 ns...
Controlling Energy Demands in Mobile Computing Systems (Synthesis Lectures on Mobile and Pervasive Computing)
Controlling Energy Demands in Mobile Computing Systems (Synthesis Lectures on Mobile and Pervasive Computing)
This lecture provides an introduction to the problem of managing the energy demand of mobile devices. Reducing energy consumption, primarily with the goal of extending the lifetime of battery-powered devices, has emerged as a fundamental challenge in mobile computing and wireless communication. The focus of this lecture is on a systems approach...
Application Design for Wearable Computing (Synthesis Lectures on Mobile and Pervasive Computing)
Application Design for Wearable Computing (Synthesis Lectures on Mobile and Pervasive Computing)
Mobile access is the gating technology required to make information available at any place and at any time. Its application domains range from inspection, maintenance, manufacturing, and navigation to on-the-move collaboration, position sensing, and real-time speech recognition and language translation. In the course of developing wearable systems...
Light Field Sampling (Synthesis Lectures on Image, Video, and Multimedia Processing)
Light Field Sampling (Synthesis Lectures on Image, Video, and Multimedia Processing)
Light field is one of the most representative image-based rendering techniques that generate novel virtual views from images instead of 3D models. The light field capture and rendering process can be considered as a procedure of sampling the light rays in the space and interpolating those in novel views. As a result, light field can be studied as a...
Modern Image Quality Assessment (Synthesis Lectures on Image, Video, & Multimedia Processing)
Modern Image Quality Assessment (Synthesis Lectures on Image, Video, & Multimedia Processing)
This book is about objective image quality assessment—where the aim is to provide computational models that can automatically predict perceptual image quality. The early years of the 21st century have witnessed a tremendous growth in the use of digital images as a means for representing and communicating information. A considerable percentage...
Biomedical Image Analysis: Tracking (Synthesis Lectures on Image, Video, & Multimedia Processing)
Biomedical Image Analysis: Tracking (Synthesis Lectures on Image, Video, & Multimedia Processing)
In biological and medical imaging applications, tracking objects in motion is a critical task. This book describes the state-of-the-art in biomedical tracking techniques. We begin by detailing methods for tracking using active contours, which have been highly successful in biomedical applications. The book next covers the major probabilistic...
Learning Programming using MATLAB (Synthesis Lectures on Electrical Engineering)
Learning Programming using MATLAB (Synthesis Lectures on Electrical Engineering)
Why learn programming? There are several answers to that. Computers are ubiquitous—your car, your mp3 player, the orbiting satellites which provide us with the ability to communicate and the automatic coffee maker all use a computer of some sort. Andcomputers require programming to function. Knowing how to program provides us with a bit of...
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