



AI for Computer Games and Animation: A Cognitive Modeling ApproachSimply put, AI for Games and Animation: A Cognitive Modeling Approach shows how video game characters can be taught to "think" for themselves. This groundbreaking title points the way for the future of intelligent gaming. While this book features formal mathematical proofs of its arguments, it also provides a worthwhile overview...   Haptic Rendering: Foundations, Algorithms and Applications
For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments. This book provides an authoritative overview of stateoftheart haptic rendering...   Color Imaging: Fundamentals and Applications
Color is one of the most fascinating areas to study. Color forms an integral part
of nature, and we humans are exposed to it every day. We all have an intuitive
understanding of what color is, but by studying the underlying physics, chemistry,
optics, and human visual perception, the true beauty and complexity of color can
be... 

Computer Facial Animation
This book is about computer facial models, computergenerated facial images, and facial animation. In particular, it addresses the principles of creating face models and the manipulation or control of computergenerated facial attributes. In addition, various sections in the book describe and explain the development of specific computer...   Prince of Mathematics: Carl Friedrich GaussThe author narrates the life of Carl Friedrich Gauss, the 18th century mathematician, from his prodigious childhood to his extraordinary achievements that earned him the title "Prince of Mathematics". Along the way, the author introduces her readers to a different culture, the era of small states in Germany where advancement on merits,...   The Cryptoclub: Using Mathematics to Make and Break Secret CodesJoin the Cryptokids as they apply basic mathematics to make and break secret codes. This book has many handson activities that have been tested in both classrooms and informal settings. Classic coding methods are discussed, such as Caesar, substitution, VigenÃ¨re, and multiplicative ciphers as well as the modern RSA. Math topics covered... 


Computer Algebra and Symbolic Computation: Mathematical MethodsComputer algebra is the field of mathematics and computer science that is concerned with the development, implementation, and application of algorithms that manipulate and analyze mathematical expressions. This book and the companion text, Computer Algebra and Symbolic Computation: Mathematical Methods, are an introduction to the subject that...   Spatial Augmented Reality: Merging Real and Virtual WorldsLike virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eyeworn or handheld displays.
In this book, the authors discuss spatial...   Realistic Image Synthesis Using Photon MappingThe creation of realistic threedimensional images is central to computer graphics. Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, such as shimmering waves at the bottom of a swimming pool), diffuse interreflections... 


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